Gamification Resources
As teachers, when we assume the role of a student, learning of a new teaching method, it is important to have access to a variety of resources to solidify our learning.
Below you will find a variety of resources for applying gamification to your classroom. Please note, this is only a small sample of resources available online.
Below you will find a variety of resources for applying gamification to your classroom. Please note, this is only a small sample of resources available online.
Games for Primary Level
Games for Intermediate & Middle School Level
Games for the High School Level
Low-Tech Gamification: Alternatives to Digital Gamification
Teachers and students can benefit from the learning principles seen in gamification by engaging in game-based learning in the classroom. No technology is required.
Videos
(Classcraft, 2014. Classcraft)
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(Newmark University, 2013. What is Gamification?)
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General
Books
Educational Weblogs
Klosowski, Thorin. (2014, February 13).The Psychology of Gamification: Can Apps Keep You Motivated? (n.d.). Retrieved March 29, 2015, from http://lifehacker.com/the-psychology-of-gamification-can-apps-keep-you-motiv-1521754385
Tablets for Schools. (n.d.). How to Apply Gamification in Education. (n.d.). Retrieved March 29, 2015, from http://tabletsforschools.org.uk/how-to-apply-gamification-in-education/
Willis, Judy. (2011, May 24). How to Plan Instruction Using the Video Game Model. (n.d.). Retrieved March 29, 2015, from http://www.edutopia.org/blog/how-to-plan-instruction-video-game-model-judy-willis-md
Willis, Judy. (2011, April 14). A Neurologist Makes the Case for the Video Game Model as a Learning Tool. (n.d.). Retrieved March 29, 2015, from http://www.edutopia.org/blog/neurologist-makes-case-video-game-model-learning-tool
Worlds of Education. (n.d.). Retrieved March 29, 2015, from http://www.coedu.usf.edu/we/index.html
Tablets for Schools. (n.d.). How to Apply Gamification in Education. (n.d.). Retrieved March 29, 2015, from http://tabletsforschools.org.uk/how-to-apply-gamification-in-education/
Willis, Judy. (2011, May 24). How to Plan Instruction Using the Video Game Model. (n.d.). Retrieved March 29, 2015, from http://www.edutopia.org/blog/how-to-plan-instruction-video-game-model-judy-willis-md
Willis, Judy. (2011, April 14). A Neurologist Makes the Case for the Video Game Model as a Learning Tool. (n.d.). Retrieved March 29, 2015, from http://www.edutopia.org/blog/neurologist-makes-case-video-game-model-learning-tool
Worlds of Education. (n.d.). Retrieved March 29, 2015, from http://www.coedu.usf.edu/we/index.html
Scholarly Articles
Ackermann, Edith. (2005). Piaget’s constructivism, Paper’s constructionism: What’s the difference? Future of Learning Group Publication, 5(3). Retrieved from http://learning.media.mit.edu/content/publications/EA.Piaget%20_%20Papert.pdf
Jackson, G. T., & Mcnamara, D. S. (2013, 12). Motivation and performance in a game-based intelligent tutoring system.Journal of Educational Psychology, 105(4), 1036-1049. doi:10.1037/a0032580
Johnson, W.L., Vilhjalmsson, H., & Marsella, S. (2005). Serious games for language learning: How much game, how much AI? Retrieved from http://projects.ict.usc.edu/itgs/papers/AIED2005_0320_camera_ready.pdf
Downey, S. (2011, 12). I-MMOLE: Instructional Framework for Creating Virtual World Lessons. TechTrends,55
Jackson, G. T., & Mcnamara, D. S. (2013, 12). Motivation and performance in a game-based intelligent tutoring system.Journal of Educational Psychology, 105(4), 1036-1049. doi:10.1037/a0032580
Johnson, W.L., Vilhjalmsson, H., & Marsella, S. (2005). Serious games for language learning: How much game, how much AI? Retrieved from http://projects.ict.usc.edu/itgs/papers/AIED2005_0320_camera_ready.pdf
Downey, S. (2011, 12). I-MMOLE: Instructional Framework for Creating Virtual World Lessons. TechTrends,55